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FloatingRibs

Floating Ribs
My fourth year student video game project. I had the chance to work as a 3D artist, on the Props and textures of the game and created the materials that were used during the project. I also made some sound design.
The game is available on itch.io - https://maximepicot.itch.io/floating-ribs
The game's trailer - https://www.youtube.com/watch?v=TWsDkXENKcU

For the project, we were a team of 7 students. We made a platformer 3D where we play as a skeleton that just woke up and has to go through the crypt for the tutorial level. The idea of the game was to have more levels that represented the 5 stages of mourning and the skeleton would have had to accept his own death to rest in peace.

The team :
- Maxime Picot as our team leader, rigger, animator and developper
https://www.artstation.com/maxime-picot
- Sylvain Oliveira as our Character artist, animator and 3D artist
https://www.artstation.com/crytime
- Ewen Picard as our level designer and 3D artist
https://www.artstation.com/ewen_art
- Clément Bodiguel as our VFX Artist
https://www.artstation.com/bodiguel
- Alysson Berger as our support animator
https://www.artstation.com/aly_ber
- Xavier Carreno as our 2D artist
https://www.artstation.com/xav_crn
-Victorien Fabre as our 2D artist
https://www.artstation.com/victorienfabre